Title: Shadow Tactics: Blades of the Shogun
Genre: Indie, Strategy
Release Date: 6 Dec, 2016
English,French,German,Japanese,Polish,Russian,Korean,Simplified Chinese,Italian,Traditional Chinese,Turkish
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An absolute masterpiece, highly tactical and somewhat difficult. Takes time and patience. Much about trial and errors.. Quick review.
Shadow Tactics is a stealth game where you control up to 5 characters.
The stages are littered with guards, hiding places, and interactive objects. Each character has unique abilities.
Different challenges you'll encounter can require quite a bit of strategy which is great. It always feels like there are multiple ways to tackle a problem because of the vast amount of options available to you. That's vital in a stealth game.
The story was slow at first, but eventually hits a point where I realized I cared, and I certainly had no problem finishing it out to see what would happen. It won't be anything you rush to tell your friends about though. It was endearing to say the least.
There isn't much bad here, except that sometimes the puzzle of how to get through certain places was so difficult that my solutions seemed to be abusive to the game. It felt cheap at times, but you gotta do what ya gotta do, am I right?
8\/10.. commandos as you remember it :). Successor in this own little genre. Great story, characters, voices, dialogues (I really like the sequences in between levels). Smooth gameplay, beautiful levels. The game is actually harder than e.g. Desperados and that's a good thing. It feels great when you are beating a level. Perfect length with 20h. There is a massive amount of achievements even for speedrunning the levels. If you like the games from this genre you will lovew this one.. Hi fans of high quality gaming!
My guess is that you, like me, found this game via playing something from the Commandos or Desperados series. No point in lots of jubberish then. These are my thoughts about the game in different categories. OK. Let's Go!
I'll start with the most important part - Gameplay. It is very good and feels like it could have been an early Commandos or Desperados game. I certainly got the feeling I have been searching for which I did not get playing "Commandos: Destination Berlin", "Desperados 2 Cooper's Revenge" or "Helldorado". One new touch in this game is the "Tactics"-mode which allows several characters to act simultaneously. That might not be perfect or take a lot of practice. I'll honestly didn't use it much unless I really needed to. Otherwise the game flows really well. One advice though.. Use different camera angles all the time. This game has a lot more details in the scenary than earlier similar games. Also the game moves in a slighty faster pace. You can finish certain areas in a fast way (good or bad? You tell me).
A friend asked me about the story. In the beginning there isn't much of a one but about halfway in the game things start to happen. It is not a prize-winning story but totally all right.
I guess the game could have been much more advanced but I am glad it is not. It has a retro-feeling over it while stil having lots of details and different scenary. Somebody might ask for better graphics but really didn't bother me at all. I certainly don't play these types of games from the graphics.
The abilities of the characters are often very similar to what Commandos or Desperados offers. However I feel like several was very strong and perhaps a bit to similar which take away from the strategy aspect. The personalities are spot on and perhaps my favorite part about the game. They have different lines for different levels instead of just saying "sure" or "getting it done" all the time. They also use conversations at times which really make the game feel more alive. I found myself smiling often. My favorite here is "The Sniper".
Enemy, Enemy, Enemy!
There are three basic forms of enemies in the game. The normal guy who is far to easy. If the whole game would consist of this guy it wouldn't be much of challenge. Then there are slighty smarter enemies who you can't lure as easily. At last there are a character that instantly make the level harder. In Commandos I used to call the little guy leading the troops for "mini-Hitler". Well.. This guy isn't mini, I'll say that. This make the game rather uneven. Sometimes it is to easy. Other times a bit to difficult unless you saved special equipment (which there aren't much of). I would loved to see more types of enemies. The game certainly put lots of effort in details so why not make more enemies of different kinds?
There are lots of things going on in each mission. Sometimes the rules changed during the mission. Something happens and you have to think or act a bit different. This was most often a very nice touch. At times it got a bit too easy though. I played on "normal" difficulty and I think could have managed under bigger pressure although some spots are very hard as it is. Putting it into higher gear might make you fail and need to start over. Which isn't fun in this type of game. I personally don't have time for that... Playing the same level over again just because you wasted special equipment on the "wrong" enemy. The game is also rather short. I wouldn't mind a few missions extra.
I can't really recall much of the last levels of Commandos but I do remember the last one from Desperados: Wanted Dead or Alive. A nice boss.. In theory. Didn't work at all in the game. I hate that damn boss, lol. However this game have a unique end and much more fitting.
Famous Last words
As I write this there has been two decades flying by since I played the Commandos demo from a PC Magazine and many years since I played any of the similar games I love. Is this as good or what I hoped for? Yes. I think so. Some might not like that the game is a bit more action-oriented (instead of strategic) but this isn't even in the exact same series as either Commandos or Desperados. It stands on it's own and the further along you get in the game the more similar to the old games it does feel. The first level didn't feel so at all though since it is very linear. Don't judge it on that one level if you ever try it out. Also the details might take away some of the strategic thinking but it is still a nice touch as making it a bit different if you not need it to be exactly like other games mentioned.
A solid 4 out of 5.
Desperados III is under production and as I understand more Commandos games in the future to come. If they make them in the vein of this game I'm buying them without much thought. I really enjoyed this one.
Are you ready to yet again go... Behind Enemy Lines? Up do you my friend!. Shadow Tactics: Blades of the Shogun evokes the stealth escapades of decades past, but it\u2019s an exceptional addition to the genre in its own right. It\u2019s tricky, complex without being too complicated. It's characterful and user-friendly enough that even the stealth-averse might find something to tempt them into the shadows.
Shadow Tactics nominated for the Unity Awards – Best Desktop/Console Game:
The shogun wants YOU!
The Imperial Palace proudly announces that Shadow Tactics has been nominated for the Unity Awards in the category Best Desktop/Console Game.
The emperor requests his loyal followers to firmly wander to the Unity Award website ( https://awards.unity.com/ ) and cast their vote in his favour!
All hail the shogun!
. Shadow Tactics:
The shogun has two hobbies he delights in: contests and challenges. He rightfully assumes that his magnificent and great supporters do like challenges and contests as well. So, here’s the challenge: The Indie of the Year contest. The shogun will be eternally grateful and very very happy, if you nominate this game.. New update available (1.2.1.)!:
The team listened to your suggestions and wishes and hustled back and forth to implement them to the upcoming update. Just a little reminder: the controls can be bound freely. These are the changes and additions:
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