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Call To Arms - Deluxe Edition Upgrade Full Version Free

Call To Arms - Deluxe Edition Upgrade Full Version Free


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About This Content


The Deluxe Edition of Call to Arms includes the following bonus content:

  • The Allied Army DLC, including two minor factions and a GRM singleplayer campaign
  • A clan tag item
  • Exclusive squad logo items
  • Emoticon items for the in-game chat
  • A slight XP boost to speed up your progress in the leaderboards
  • An outstanding HUD element visible while playing and recording matches

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Title: Call to Arms - Deluxe Edition upgrade
Genre: Action, Free to Play, Indie, Simulation, Strategy
Developer:
Digitalmindsoft
Publisher:
Digitalmindsoft
Release Date: 30 Jul, 2015



English



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Great game for an Early Access. If you liked any of the previous games in the MoW series, or RTS' in general (Wargame: Red Dragon, CoH, etc) then this is practically a must have! Seeing how us poor RTS guys are a dying breed.......

Also - The "Deluxe Edition" sounded pretty \u2665\u2665\u2665\u2665 @ first.. I've never been one for season passes or anything. BUT! From what they're promising, and the very modest price increase, this seems like a great deal to me.. No complaints. Free DLC, XP increase, other dummm bonuses.


. Need some fixing,but is one of the best choice for modern warfare RTS... really fun to play just give it time to get better and add more missions. Bought Deluxe Edition
So far good.
Devs are responding to posts.
Roadmap.
Having no issues with graphics on my medium pc.
Game is fun even with its currently limited units.

Will update in the future as the game progresses.

Update part 2:

Vehicles have made their way into the multiplayer scene. They are definitely of high quality modelling. They look great.

Guns on the 2 light vehicles types are very powerful and can wipe squads easily when used right.

Driving physics is a bit wonky atm tho. Running into rocks can send the vehicle flying.

GRM Toyota tier 2 may be a bit overpowered.

All in all, the light vehicles are a great addition. Couple more weeks and heavier vehicles should be coming in.

Haven't had any graphical or performance issues yet.. Why I decided to give this game a thumbs down:

I, like many others, only play single-player.

Ironically though, if I wanted to play multi-player, I could now download the f2p version.
But I don't want to play multi-player, so I have to pay.
And if I pay, I expect to get a product that is at least worthy of the great MOW lineage.

Yet what do I get for my money? A very shoddy, unimaginative and boring sp experience. I\u2019m half way through the campaign ... and I\u2019m bored. There\u2019s no serious tactical challenge, and not a single \u2018memorable moment\u2019.

As CtA is still early access, I'm not going to go into the game mechanics except to say that they need a LOT of work.

So, what, exactly do you get for your 40 Euro (when not on sale)?

Multi-player = well, you can now download that for free, so I\u2019m only going to focus on what you have to pay for.

That leaves us with:

Skirmish = fun for a while, but quickly gets repetitive, and definitely NOT worth 40 Euro.

Campaign = absolute simplistic drivel on the level of CoD or Battlefield. E.g. the Blackhawk Down mission ... really!?! Is that the best you can come up with?

Now, a new, or younger player, coming from one of the above cited games may be happy with the rather childish \u2018campaign\u2019, and perhaps that's what the devs are after. But for an experienced tactical player it's extremely unsatisfactory to say the least.

Hence, the F2P dilemma:
Multi-player = free
Very dull and unimaginative single-player = paid

I can perfectly understand why a lot of people are unhappy about the situation, and would be compelled to express their feelings in a negative review. But here's what gave me the final push to write my own review: the patronising and arrogant diatribe posted by developer Instinct entitled Fact Check in which he dismisses anyone who writes a negative review about Call To Arms as a \u201chater\u201d and admits absolutely no responsibility for the discontent expressed by a lot of the people who bought this game.

Well done Instinct, you\u2019ve earned yourself another negative review, the first that I have ever given on Steam!

Now, prove to me that you can do better and I might change my mind.



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